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[求助]求教关于机战OGS的模拟问题

[求助]求教关于机战OGS的模拟问题

请教如何使用PCSX2模拟器运行机战OGS镜像的方法,谢谢!

测试:
镜像格式为ISO

现象:只能运行到BIOS,不能进入游戏

[ 本帖最后由 auby 于 2008-1-7 00:50 编辑 ]

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谢谢版主,能给个超链吗?:)

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谢谢管理员的帮忙!:)

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谢谢各位达人的帮忙啊,非常感谢,回家后去试试去

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我下载完的文件是一个WINRAR的压缩文件,直接就可以用吗?

我用UltraISO做了ISO和BIN镜像文件,试了一下都不能模拟出来,只能到BIOS(就是出现PS或PS2的画面),然后就不能运行了,测试画面到了CD-KEY就不动了

晚上我把相关的数据贴上来吧,请各位达人帮助分析一下,谢谢!

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由于我现在不能发附件,只能发一下数据分析一下,请见谅!

-help to see arguments
PCSX2 v0.9.5 save ver: 7a30000f
EE pc offset: 0x2a8, PSX pc offset: 0x208
x86Init:
        CPU vender name =  GenuineIntel
        FamilyID        =  5
        x86Family =                Intel(R) Pentium(R) D CPU 3.00GHz
        CPU speed =  3.003 Ghz
        x86PType  =  Standard OEM
        x86Flags  =  bfebfbff
        x86EFlags =  20100000
Features:
        Detected MMX
        Detected SSE
        Detected SSE2
        Detected SSE3
        F1 - save state
        (Shift +) F2 - cycle states
        F3 - load state
        F10 - dump performance counters
        F11 - save GS state
        F12 - dump hardware registers
EE Recompiler data reset
Bios Version 2.0



**************
rom1 NOT FOUND
**************





**************
rom2 NOT FOUND
**************





**************
erom NOT FOUND
**************


GIF reset
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
detected blocksize = 2048
isoOpen: F:\PS模拟器\PS2模拟器\memcards\机战OGS.iso ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 1035852
type = 2
creating zerogs
ZeroGS: Creating effects
ZeroGS: Creating extra effects
ZeroGS: GS Using pixel shaders ps_3_0
ZeroGS: Set game options: 0x00400000
init zerogs
Using Frame Skipping: Normal
Framelimiter rate updated (cpuExecuteBios): 60 fps
* PCSX2 *: ExecuteBios
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
Write to 32bit count reg counter 5
Counter 5 count write 0
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

# Restart Without Memory Clear.
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
EE Recompiler data reset
* PCSX2 *: ExecuteBios Complete
PCSX2 v0.9.5
ExecuteBios Complete
SYSTEM.CNF not found
loadElfFile:
ZeroGS: Set game options: 0x00400000
# Restart Without Memory Clear.
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Write to 32bit count reg counter 5
Counter 5 count write 0
Write to 32bit count reg counter 5
Counter 5 count write 0
MFC0 Breakpoint debug Registers code = 0
MFC0 PCCR = 0 PCR0 = 0 PCR1 = 0 IMM= 0
MTC0 PCCR = 0 PCR0 = 0 PCR1 = 0 IMM= 0
MTC0 Breakpoint debug Registers code = 0
MTC0 Breakpoint debug Registers code = 0
MTC0 PCCR = 0 PCR0 = 0 PCR1 = 0 IMM= 0
REGION PARAMS = Oceania
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
NTSC
Framelimiter rate updated (UpdateVSyncRate): 60 fps
cdvdReadKey(0, 0, 75)
SYSTEM.CNF not found
exeName = 坋?
CDVD.KEY = 77,41,B9,8C,80,24,05
cdvdReadKey(0, 0, 3075)
SYSTEM.CNF not found
exeName =
CDVD.KEY = 6C,00,00,00,A8,00,01

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测试图片:

[ 本帖最后由 auby 于 2008-1-12 13:32 编辑 ]
附件: 您所在的用户组无法下载或查看附件

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请看gh 图片附件:

[ 本帖最后由 auby 于 2008-1-12 13:36 编辑 ]
附件: 您所在的用户组无法下载或查看附件

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图片已修复,请各位PS2模拟达人来帮助看看,谢谢!

[ 本帖最后由 auby 于 2008-1-12 13:36 编辑 ]

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ISO镜像文件使用UltraISO重新做过,因为下载下来的是压缩文件,里面有44个小文件,不知道对不对,镜像格式是ISO的

[ 本帖最后由 auby 于 2008-1-24 14:05 编辑 ]

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